Hi, everybody
I am new in learning 3D-graphic.
I face problem in differentiate surface rendering and volume rendering.
What is surface rendering and volume rendering?
If i wish to develop a 3D-veiwer (medical use) in OpenGL, what should i
know and learn before the development? If i wish to view the 2D graphic
and 3D graphic by using the viewer, how can I do this?
Thank you.
Pooi Kwan
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